Eve Online > Dyskusje ogólne
T3 INVENTION
MightyBaz:
napisalem propozycje na eve forum
ciekawe czy jest akuratna...? link http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=708260
w skrocie chodzi o to zeby wykorzystac mechanike gry jaka jestw tej chwili, dodajac skrypty do inwencji...coby ustawic precyzyjnie jakies nowe specjalizacje.
Invention T3 NEW IDEA
I hope there is public sentiment in favour of a new features of invention process. Hence in my opinion we could take full advantage of actual game mechanic in this case. It means we take into account the similar components and interfaces to invent new one technologies.
For example, we get a datacores + bpc t2 (limited runs) + appropriate script and choice directly pointed t3 modul as a one of options – in consequence, a result of this attempt will be receiving a limited runs of t3 modul.
Nothing remains to be done. By way of an exception the amount of datacores will be increased according to below a mathematical formula:
Qty of used datacores = n+n/2 (n- actual qty of t2 invention).
But the point is what kind of new features could be contained in this matter. Probably the best idea is using scripts to increase chosen bonuses like for example:
MODULS
Before t3 invention
T1 sensor booster
targeting range bonus + 50%
scan resolution bonus +50%
T2 sensor booster
targeting range bonus + 60%
scan resolution bonus +60%
after t3 invention (used targeting range script)
T3 sensor booster
targeting range bonus + 70%
scan resolution bonus +50%
SHIPS
Before t3 invention
T1 frigate - incursus
Special Ability: 10% bonus to Small Hybrid Turret falloff and 5% bonus to Small Hybrid Turret damage per skill level.
T2 frigate - enyo
Gallente Frigate Skill Bonus: 5% bonus to Small Hybrid Turret damage, 15% bonus to Shield and Armor Kinetic resistance and 10% bonus to Shield and Armor Thermal resistance per level
Assault Ships Skill Bonus: 10% bonus to Small Hybrid Turret optimal range and 7.5% bonus to Small Hybrid Turret Tracking Speed per level
After t3 invention (used hybrid turret damage script)
T3 frigate
Gallente Frigate Skill Bonus: 15% bonus to Small Hybrid Turret damage, 15% bonus to Shield and Armor Kinetic resistance and 10% bonus to Shield and Armor Thermal resistance per level
Assault Ships Skill Bonus: 10% bonus to Small Hybrid Turret optimal range and 7.5% bonus to Small Hybrid Turret Tracking Speed per level
termos:
Dawno, dawno temu słyszałem że t3 będzie niemal wyjątkowo odporne na overheata, słyszałem jeszcze kilka rzeczy ale tylko to pamiętam
Qreg:
Z tym ze trzeba by chyba jeszcze dodac 6 lvl skili zeby mozna bylo rzeczy T3 uzywać, albo dodac całkiem nowe skile bo bez takich zmian to sie chyba nie obędzie.
Ellaine:
np Even More Advanced Weapon Upgrades
Raczej nie bedzie skilli na 6 bo wiele skilli na 6, choćby i miały się robić pół roku, może prowadzić do mega przegięć.
CCP stara się raczej żeby dodatkowy tech level był trochę z innej bajki. Zobaczym co wymyślą.
termos:
a t3 miało być oparte na technologiach VanYunhcośtam, Tllemcośtam i tych innych
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