Pokaż wiadomości

Ta sekcja pozwala Ci zobaczyć wszystkie wiadomości wysłane przez tego użytkownika. Zwróć uwagę, że możesz widzieć tylko wiadomości wysłane w działach do których masz aktualnie dostęp.


Pokaż wątki - Pol Kent

Strony: [1] 2
1
Patche i dodatki / Phoebe
« dnia: Październik 08, 2014, 19:38:24 »

2
Dyskusje ogólne / Jump fatigue
« dnia: Październik 01, 2014, 20:01:05 »

4
Patche i dodatki / EVE - testowane zmiany
« dnia: Sierpień 04, 2014, 21:52:30 »
Nie wiadomo czy i kiedy taka zmiana wejdzie więc nie wiadomo jak ją klasyfikować....
Tym czasem niech będzie tu.
https://forums.eveonline.com/default.aspx?g=posts&m=4872139#post4872139

Co WormHolowcy na to ?

5
Patche i dodatki / Kronos - letni dodatek 2014
« dnia: Luty 25, 2014, 20:44:22 »

6
Inne gry / No Man's Sky
« dnia: Grudzień 08, 2013, 19:53:51 »

7
Patche i dodatki / Rubicon
« dnia: Wrzesień 26, 2013, 22:51:07 »
Startujemy  :)
http://evenews24.com/2013/09/26/blogged-winter-expansion-announcement/

http://evenews24.com/2013/09/26/live-winter-expansion-unveiling/

http://www.eveonline.com/rubicon/

Może być ciekawie, może być...

"As we take the next steps on our journey with EVE Online, we will continue to create an amazing, demanding game experience that challenges intelligent people to master what the universe offers. But now we are also questioning old truths and the rules that govern the New Eden universe, and we are doing it in line with the vision we presented at Fanfest 2013 in Reykjavik. That vision is about giving players, in the form of their immortal capsuleer representations, more power over this universe than ever before. This journey starts with EVE Online: Rubicon, and will unfold over the next several expansions to EVE Online."


Dla przypomnienia, Fanfest 2013 in Reykjavik
http://www.youtube.com/watch?feature=player_detailpage&v=VXYu5oUc0p4#t=4650

8
Market / Prośba o wycenę.
« dnia: Lipiec 31, 2013, 20:59:30 »
Ile może być warta taka postać.
Łącznie 145mil SP, jeden remap, drugi będzie możliwy pod koniec sierpnia.

    Corporation Management

    Anchoring / Rank 3 / Level: 5
    Corporation Management / Rank 1 / Level: 5
    Diplomatic Relations / Rank 2 / Level: 3
    Megacorp Management / Rank 3 / Level: 2
    Starbase Defense Management / Rank 7 / Level: 4

    Drones

    Advanced Drone Interfacing / Rank 8 / Level: 3
    Amarr Drone Specialization / Rank 5 / Level: 4
    Caldari Drone Specialization / Rank 5 / Level: 4
    Combat Drone Operation / Rank 2 / Level: 5
    Drone Durability / Rank 5 / Level: 4
    Drone Interfacing / Rank 5 / Level: 5
    Drone Navigation / Rank 1 / Level: 5
    Drone Sharpshooting / Rank 1 / Level: 5
    Drones / Rank 1 / Level: 5
    Electronic Warfare Drone Interfacing / Rank 5 / Level: 4
    Fighters / Rank 12 / Level: 4
    Gallente Drone Specialization / Rank 5 / Level: 4
    Heavy Drone Operation / Rank 5 / Level: 5
    Mining Drone Operation / Rank 2 / Level: 2
    Minmatar Drone Specialization / Rank 5 / Level: 4
    Repair Drone Operation / Rank 3 / Level: 5
    Salvage Drone Operation / Rank 4 / Level: 1
    Scout Drone Operation / Rank 1 / Level: 5
    Sentry Drone Interfacing / Rank 5 / Level: 5

    Electronics

    Cloaking / Rank 6 / Level: 4
    Cynosural Field Theory / Rank 5
    Electronic Warfare / Rank 2 / Level: 5
    Electronics / Rank 1 / Level: 5
    Electronics Upgrades / Rank 2
    Frequency Modulation / Rank 3
    Gravimetric Sensor Compensation / Rank 2 / Level: 4
    Ladar Sensor Compensation / Rank 2 / Level: 4
    Long Distance Jamming / Rank 4 / Level: 4
    Long Range Targeting / Rank 2 / Level: 5
    Magnetometric Sensor Compensation / Rank 2 / Level: 4
    Multitasking / Rank 3 / Level: 4   
    Projected Electronic Counter Measures / Rank 8 / Level: 3
    Propulsion Jamming / Rank 3 / Level: 5
    Radar Sensor Compensation / Rank 2 / Level: 4
    Sensor Linking / Rank 3 / Level: 5
    Signal Dispersion / Rank 5 / Level: 4
    Signal Suppression / Rank 5 / Level: 4
    Signature Analysis / Rank 1 / Level: 5
    Signature Focusing / Rank 5 / Level: 4
    Survey / Rank 1 / Level: 5
    Target Breaker Amplification / Rank 5 / Level: 3
    Target Painting / Rank 3 / Level: 4
    Targeting / Rank 1 / Level: 5
    Turret Destabilization / Rank 5 / Level: 4
    Weapon Disruption / Rank 3 / Level: 5

    Engineering

    Capital Energy Emission Systems / Rank 10 / Level: 3
    Capital Shield Emission Systems / Rank 10 / Level: 3
    Capital Shield Operation / Rank 8 / Level: 3
    EM Shield Compensation / Rank 2 / Level: 5
    Energy Emission Systems / Rank 2 / Level: 5
    Energy Grid Upgrades / Rank 2 / Level: 5
    Energy Management / Rank 3 / Level: 5
    Energy Pulse Weapons / Rank 2 / Level: 4
    Energy Systems Operation / Rank 1 / Level: 5
    Engineering / Rank 1 / Level: 5
    Explosive Shield Compensation / Rank 2 / Level: 5
    Kinetic Shield Compensation / Rank 2 / Level: 5
    Shield Compensation / Rank 2 / Level: 5
    Shield Emission Systems / Rank 2 / Level: 5
    Shield Management / Rank 3 / Level: 5
    Shield Operation / Rank 1 / Level: 5
    Shield Upgrades / Rank 2 / Level: 5
    Tactical Shield Manipulation / Rank 4 / Level: 4
    Thermic Shield Compensation / Rank 2 / Level: 5

    Gunnery

    Advanced Weapon Upgrades / Rank 6 / Level: 5
    Capital Energy Turret / Rank 7 / Level: 3
    Capital Hybrid Turret / Rank 7 / Level: 3
    Controlled Bursts / Rank 2 / Level: 5
    Gunnery / Rank 1 / Level: 5
    Large Artillery Specialization / Rank 8 / Level: 4
    Large Autocannon Specialization / Rank 8 / Level: 4
    Large Beam Laser Specialization / Rank 8 / Level: 4
    Large Blaster Specialization / Rank 8 / Level: 4
    Large Energy Turret / Rank 5 / Level: 5
    Large Hybrid Turret / Rank 5 / Level: 5
    Large Projectile Turret / Rank 5 / Level: 5
    Large Pulse Laser Specialization / Rank 8 / Level: 4
    Large Railgun Specialization / Rank 8 / Level: 4
    Medium Artillery Specialization / Rank 5 / Level: 4
    Medium Autocannon Specialization / Rank 5 / Level: 4
    Medium Beam Laser Specialization / Rank 5 / Level: 4
    Medium Blaster Specialization / Rank 5 / Level: 4
    Medium Energy Turret / Rank 3 / Level: 5
    Medium Hybrid Turret / Rank 3 / Level: 5
    Medium Projectile Turret / Rank 3 / Level: 5
    Medium Pulse Laser Specialization / Rank 5
    Medium Railgun Specialization / Rank 5 / Level: 4
    Motion Prediction / Rank 2 / Level: 5
    Rapid Firing / Rank 2 / Level: 5
    Sharpshooter / Rank 2 / Level: 5
    Small Artillery Specialization / Rank 3 / Level: 4
    Small Autocannon Specialization / Rank 3 / Level: 4
    Small Beam Laser Specialization / Rank 3 / Level: 4
    Small Blaster Specialization / Rank 3 / Level: 4
    Small Energy Turret / Rank 1 / Level: 5
    Small Hybrid Turret / Rank 1 / Level: 5
    Small Projectile Turret / Rank 1 / Level: 5
    Small Pulse Laser Specialization / Rank 3 / Level: 4
    Small Railgun Specialization / Rank 3 / Level: 4
    Surgical Strike / Rank 4 / Level: 5
    Tactical Weapon Reconfiguration / Rank 8 / Level: 4
    Trajectory Analysis / Rank 5 / Level: 5
    Weapon Upgrades / Rank 2 / Level: 5

    Industry

    Ice Harvesting / Rank 1 / Level: 1
    Industry / Rank 1 / Level: 5
    Mass Production / Rank 2 / Level: 4
    Mining / Rank 1 / Level: 4
    Mining Upgrades / Rank 4
    Plagioclase Processing / Rank 1 / Level: 2
    Production Efficiency / Rank 3 / Level: 5
    Pyroxeres Processing / Rank 1 / Level: 2
    Refinery Efficiency / Rank 3 / Level: 4
    Refining / Rank 1 / Level: 5
    Scordite Processing / Rank 1 / Level: 2
    Supply Chain Management / Rank 3 / Level: 2
    Veldspar Processing / Rank 1 / Level: 2

    Leadership

    Armored Warfare / Rank 2 / Level: 5
    Armored Warfare Specialist / Rank 5 / Level: 5
    Fleet Command / Rank 12 / Level: 4
    Information Warfare / Rank 2 / Level: 5
    Information Warfare Specialist / Rank 5 / Level: 5
    Leadership / Rank 1 / Level: 5
    Mining Director / Rank 5 / Level: 4
    Mining Foreman / Rank 2 / Level: 5
    Siege Warfare / Rank 2 / Level: 5
    Siege Warfare Specialist / Rank 5 / Level: 5
    Skirmish Warfare / Rank 2 / Level: 5
    Skirmish Warfare Specialist / Rank 5 / Level: 5
    Warfare Link Specialist / Rank 6 / Level: 5
    Wing Command / Rank 8 / Level: 5

    Mechanics

    Armor Honeycombing / Rank 3 / Level: 4
    Armor Resistance Phasing / Rank 3 / Level: 2
    Armor Rigging / Rank 3 / Level: 5
    Astronautics Rigging / Rank 3 / Level: 4
    Capital Remote Armor Repair Systems / Rank 10 / Level: 3
    Capital Repair Systems / Rank 8 / Level: 3
    Drones Rigging / Rank 3 / Level: 4
    Electronic Superiority Rigging / Rank 3 / Level: 4
    EM Armor Compensation / Rank 2 / Level: 5
    Energy Weapon Rigging / Rank 3 / Level: 4
    Explosive Armor Compensation / Rank 2 / Level: 5
    Frigate Construction / Rank 2 / Level: 1
    Hull Upgrades / Rank 2 / Level: 5
    Hybrid Weapon Rigging / Rank 3 / Level: 4
    Jury Rigging / Rank 2 / Level: 4
    Kinetic Armor Compensation / Rank 2 / Level: 5
    Launcher Rigging / Rank 3 / Level: 4
    Mechanics / Rank 1 / Level: 5
    Nanite Interfacing / Rank 3 / Level: 4
    Nanite Operation / Rank 2 / Level: 4
    Projectile Weapon Rigging / Rank 3 / Level: 4
    Remote Armor Repair Systems / Rank 2 / Level: 5
    Repair Systems / Rank 1 / Level: 5
    Salvaging / Rank 3 / Level: 5
    Shield Rigging / Rank 3 / Level: 5
    Tactical Logistics Reconfiguration / Rank 8 / Level: 4
    Thermic Armor Compensation / Rank 2 / Level: 5

    Missile Launcher Operation

    Auto-Targeting Missiles / Rank 3 / Level: 2
    Bomb Deployment / Rank 4 / Level: 4
    Cruise Missiles / Rank 5 / Level: 3
    Defender Missiles / Rank 2 / Level: 1
    Guided Missile Precision / Rank 5 / Level: 5
    Heavy Assault Missile Specialization / Rank 5
    Heavy Assault Missiles / Rank 3 / Level: 5
    Heavy Missile Specialization / Rank 5 / Level: 4
    Heavy Missiles / Rank 3 / Level: 5
    Light Missile Specialization / Rank 3 / Level: 4
    Light Missiles / Rank 2 / Level: 5
    Missile Bombardment / Rank 2 / Level: 5
    Missile Launcher Operation / Rank 1
    Missile Projection / Rank 4 / Level: 5
    Rapid Launch / Rank 2 / Level: 5
    Rocket Specialization / Rank 3 / Level: 4
    Rockets / Rank 1 / Level: 5
    Target Navigation Prediction / Rank 2 / Level: 5
    Torpedo Specialization / Rank 8 / Level: 4
    Torpedoes / Rank 4 / Level: 5
    Warhead Upgrades / Rank 5 / Level: 4

    Navigation

    Acceleration Control / Rank 4 / Level: 5
    Afterburner / Rank 1 / Level: 5
    Evasive Maneuvering / Rank 2 / Level: 5
    Fuel Conservation / Rank 2 / Level: 5
    High Speed Maneuvering / Rank 5 / Level: 5
    Jump Drive Calibration / Rank 9 / Level: 5
    Jump Drive Operation / Rank 5 / Level: 5
    Jump Fuel Conservation / Rank 8 / Level: 5
    Micro Jump Drive Operation / Rank 5 / Level: 4
    Navigation / Rank 1 / Level: 5
    Warp Drive Operation / Rank 1 / Level: 5

    Planet Management

    Command Center Upgrades / Rank 4 / Level: 2
    Interplanetary Consolidation / Rank 4 / Level: 2
    Planetology / Rank 3 / Level: 3
    Remote Sensing / Rank 1 / Level: 3

    Science

    Advanced Laboratory Operation / Rank 8 / Level: 3
    Amarr Encryption Methods / Rank 5 / Level: 1
    Amarrian Starship Engineering / Rank 5 / Level: 1
    Archaeology / Rank 3 / Level: 5
    Astrogeology / Rank 3 / Level: 3
    Astrometric Acquisition / Rank 5 / Level: 4
    Astrometric Pinpointing / Rank 5 / Level: 5
    Astrometric Rangefinding / Rank 8 / Level: 5
    Astrometrics / Rank 3 / Level: 5
    Biology / Rank 1 / Level: 4
    Cybernetics / Rank 3 / Level: 5
    Electromagnetic Physics / Rank 5 / Level: 3
    Electronic Engineering / Rank 5 / Level: 3
    Gallentean Starship Engineering / Rank 5
    Graviton Physics / Rank 5 / Level: 4
    Hacking / Rank 3 / Level: 5
    High Energy Physics / Rank 5 / Level: 2
    Hydromagnetic Physics / Rank 5 / Level: 1
    Infomorph Psychology / Rank 1 / Level: 5
    Laboratory Operation / Rank 1 / Level: 5
    Laser Physics / Rank 5 / Level: 1
    Mechanical Engineering / Rank 5 / Level: 4
    Metallurgy / Rank 3 / Level: 3
    Minmatar Encryption Methods / Rank 5 / Level: 3
    Minmatar Starship Engineering / Rank 5 / Level: 2
    Molecular Engineering / Rank 5 / Level: 4
    Nanite Control / Rank 2 / Level: 4
    Nanite Engineering / Rank 5 / Level: 4
    Neurotoxin Recovery / Rank 5 / Level: 4
    Nuclear Physics / Rank 5 / Level: 3
    Plasma Physics / Rank 5 / Level: 2
    Quantum Physics / Rank 5 / Level: 2
    Research / Rank 1 / Level: 5
    Research Project Management / Rank 8 / Level: 3
    Rocket Science / Rank 5 / Level: 3
    Science / Rank 1 / Level: 5
    Scientific Networking / Rank 3 / Level: 3
    Thermodynamics / Rank 3 / Level: 5

    Social

    Connections / Rank 3 / Level: 4
    Criminal Connections / Rank 3
    Diplomacy / Rank 1 / Level: 4
    Fast Talk / Rank 4 / Level: 4
    Negotiation / Rank 2 / Level: 3
    Security Connections / Rank 2 / Level: 5
    Social / Rank 1 / Level: 5

    Spaceship Command

    Advanced Spaceship Command / Rank 5 / Level: 5
    Amarr Battlecruiser / Rank 6 / Level: 5
    Amarr Battleship / Rank 8 / Level: 5
    Amarr Carrier / Rank 14 / Level: 4
    Amarr Cruiser / Rank 5 / Level: 5
    Amarr Destroyer / Rank 2 / Level: 5
    Amarr Dreadnought / Rank 12 / Level: 4
    Amarr Freighter / Rank 10 / Level: 4
    Amarr Frigate / Rank 2 / Level: 5
    Amarr Industrial / Rank 4 / Level: 5
    Amarr Strategic Cruiser / Rank 5 / Level: 4
    Assault Frigates / Rank 4 / Level: 5
    Black Ops / Rank 10 / Level: 3
    Caldari Battlecruiser / Rank 6 / Level: 5
    Caldari Battleship / Rank 8 / Level: 4
    Caldari Cruiser / Rank 5 / Level: 5
    Caldari Destroyer / Rank 2 / Level: 5
    Caldari Freighter / Rank 10 / Level: 4
    Caldari Frigate / Rank 2 / Level: 5
    Caldari Industrial / Rank 4 / Level: 5
    Caldari Strategic Cruiser / Rank 5
    Capital Ships / Rank 14 / Level: 4
    Command Ships / Rank 8 / Level: 5
    Covert Ops / Rank 4 / Level: 5
    Electronic Attack Ships / Rank 4 / Level: 5
    Gallente Battlecruiser / Rank 6 / Level: 5
    Gallente Battleship / Rank 8 / Level: 5
    Gallente Carrier / Rank 14 / Level: 4
    Gallente Cruiser / Rank 5 / Level: 5
    Gallente Destroyer / Rank 2 / Level: 5
    Gallente Dreadnought / Rank 12 / Level: 3
    Gallente Frigate / Rank 2 / Level: 5
    Gallente Industrial / Rank 4 / Level: 3
    Gallente Strategic Cruiser / Rank 5 / Level: 4
    Heavy Assault Cruisers / Rank 6 / Level: 5
    Heavy Interdiction Cruisers / Rank 6 / Level: 4
    Industrial Command Ships / Rank 8 / Level: 4
    Interceptors / Rank 4 / Level: 5
    Interdictors / Rank 5 / Level: 4
    Jump Freighters / Rank 14 / Level: 4
    Logistics / Rank 6 / Level: 5
    Marauders / Rank 10 / Level: 4
    Mining Barge / Rank 4 / Level: 5
    Minmatar Battlecruiser / Rank 6 / Level: 5
    Minmatar Battleship / Rank 8 / Level: 5
    Minmatar Cruiser / Rank 5 / Level: 5
    Minmatar Destroyer / Rank 2 / Level: 5
    Minmatar Freighter / Rank 10 / Level: 4
    Minmatar Frigate / Rank 2 / Level: 5
    Minmatar Industrial / Rank 4 / Level: 5
    Minmatar Strategic Cruiser / Rank 5 / Level: 4
    ORE Industrial / Rank 4 / Level: 3
    Recon Ships / Rank 6 / Level: 5
    Spaceship Command / Rank 1 / Level: 5
    Transport Ships / Rank 6 / Level: 4

    Subsystems

    Amarr Defensive Systems / Rank 1 / Level: 5
    Amarr Electronic Systems / Rank 1 / Level: 4
    Amarr Engineering Systems / Rank 1 / Level: 5
    Amarr Offensive Systems / Rank 1 / Level: 5
    Amarr Propulsion Systems / Rank 1 / Level: 5
    Caldari Defensive Systems / Rank 1 / Level: 5
    Caldari Electronic Systems / Rank 1 / Level: 5
    Caldari Engineering Systems / Rank 1 / Level: 5
    Caldari Offensive Systems / Rank 1 / Level: 5
    Caldari Propulsion Systems / Rank 1 / Level: 5
    Gallente Defensive Systems / Rank 1 / Level: 5
    Gallente Electronic Systems / Rank 1 / Level: 5
    Gallente Engineering Systems / Rank 1 / Level: 5
    Gallente Offensive Systems / Rank 1 / Level: 5
    Gallente Propulsion Systems / Rank 1 / Level: 5
    Minmatar Defensive Systems / Rank 1 / Level: 5
    Minmatar Electronic Systems / Rank 1 / Level: 5
    Minmatar Engineering Systems / Rank 1 / Level: 5
    Minmatar Offensive Systems / Rank 1 / Level: 5
    Minmatar Propulsion Systems / Rank 1 / Level: 5

    Trade

    Accounting / Rank 3 / Level: 4
    Broker Relations / Rank 2 / Level: 4
    Contracting / Rank 1 / Level: 4
    Daytrading / Rank 1 / Level: 4
    Margin Trading / Rank 3 / Level: 4
    Marketing / Rank 3 / Level: 4
    Procurement / Rank 3 / Level: 4
    Retail / Rank 2 / Level: 4
    Trade / Rank 1 / Level: 4
    Visibility / Rank 3 / Level: 4

9
Dyskusje ogólne / DUST rozpada się w dust
« dnia: Lipiec 18, 2013, 20:23:11 »

10
Dyskusje ogólne / Zmiany w skillach
« dnia: Lipiec 04, 2013, 18:50:30 »
Zmiany, porządki jak zwał tak zwał. I tak wygląda na rename skilli tak, żeby półanalfabeta miał szanse się połapać
http://evenews24.com/2013/07/04/dev-post-skills-getting-a-name-remix/

11
Dyskusje ogólne / Czy EVE będzie F2P ??
« dnia: Lipiec 02, 2013, 20:44:28 »
Obym cierpiał na manie prześladowczą i tym podobne przypadłości ale...
http://evenews24.com/2013/07/02/ccp-games-gets-a-new-senior-vice-president-sean-decker/

14
Flamewar / Meh. [było: Odp: Fanfest 2013]
« dnia: Kwiecień 26, 2013, 23:11:06 »
Nadal nie widzę sensu powracania do tej gry.
JPKM ! To nie wracaj. Nikt Cię to za łeb nie ciągnie.
I odpuść sobie n-ty raz powtarzanie ze nie ma sensu tu wracać.
Noga, dupa, brama i żegnamy bez czułości.


15
Odyssey / Letni dodatek 2013
« dnia: Marzec 12, 2013, 19:57:40 »

16
Dyskusje ogólne / Prezenty 2012
« dnia: Grudzień 10, 2012, 19:00:55 »

17
Dyskusje ogólne / Lekarstwo na całe zło.
« dnia: Grudzień 05, 2012, 21:32:08 »
Może warto żeby był taki topic. Szansa na to że znajdziemy owo lekarstwo jest raczej żadna ale co tam, przynajmniej będzie się pożalić i ponarzekać na CCP że nie wpadło na taki czy inny super-extra-jedyny pomysł.  ;)

Na początek temat z evenews24
http://evenews24.com/2012/12/05/submission-titan-bridges-are-only-a-symptom-not-the-problem/

20
Patche i dodatki / Szybkie zmiany w FW
« dnia: Październik 22, 2012, 22:21:23 »
A takie małe coś co nam chcą zafundować przed zimowym patchem.
http://community.eveonline.com/devblog.asp?a=blog&nbid=73491

21
Off Topic / Polska vs Anglia
« dnia: Październik 16, 2012, 20:49:02 »
Cóż...chyba nawet niebiosa uznały że trzeba interweniować i uratować naszych przed tęgim laniem.  ;D

22
Patche i dodatki / Inferno 1.3
« dnia: Październik 15, 2012, 23:17:22 »

24
Dyskusje ogólne / Pogłoski o nowym AI NPCów
« dnia: Wrzesień 20, 2012, 22:21:05 »

25
Retribution / Dev Blog: Ship Balancing Winter Update
« dnia: Wrzesień 11, 2012, 21:57:15 »
Pewnie jeszcze wiele rzeczy wiele razy się zmieni
http://www.evenews24.com/2012/09/11/dev-blog-ship-balancing-winter-update/
ale póki co brzmi to całkiem interesująco.
Nie za dobrze to widać na 2 ostatnich zdjęciach ale...modele nowego Stabbera i Vagabonda są całkiem, całkiem...  >:D

26
Retribution / Retribution - główny wątek
« dnia: Sierpień 20, 2012, 20:20:23 »
Jest info o następnych zmianach we fregatach w nadchodzącym zimowym dodatku do EVE.
https://forums.eveonline.com/default.aspx?g=posts&t=146069


27
Retribution / Zmiany w destroyerach
« dnia: Sierpień 13, 2012, 23:06:53 »
Pojawiły się konkretniejsze plotki dotyczące rebalansu destroyerów w zimowym dodatku.
https://forums.eveonline.com/default.aspx?g=posts&t=142102

30
Flamewar / Sokole vs reszta galaktyki - było [Odp: TNQ - Inne]
« dnia: Maj 11, 2012, 12:48:51 »
Massive MULTIPLAYER Online.
Sokole, problem w tym że to na co się powołujesz znaczy tylko tyle, że wielu graczy gra w tym samym uniwersum/shardzie/whatever, a nie że wszyscy muszą grac razem. Interakcja zachodzi też na poziomie 1 vs 1 a nie tylko 100 vs 100.

P.S. Oczywiście tym razem się ze mną nie zgodzisz jak w większości  przypadków.  ;)

31
Dyskusje ogólne / 9 rocznica EVE.
« dnia: Kwiecień 30, 2012, 20:06:03 »
Dla tych co spodziewali się czegoś ciekawego...zimny prysznic.
http://community.eveonline.com/devblog.asp?a=blog&nbid=28620

powiem więcej, jeśli to nie zasłona dymna to....żenua CCP  :(

34
Dyskusje ogólne / Fanfest 2012
« dnia: Marzec 22, 2012, 14:24:22 »
Fanfest 2012 rozpoczęty !

Strona Fanfestu
http://fanfest.eveonline.com/en/default

I stream na żywo: http://fanfest.eveonline.com/en/stream/free

Ciekawe co ciekawego CCP ujawni tym razem.

35
Inferno / Nowy Dev blog - rebalancing eve, one ship at a time
« dnia: Marzec 06, 2012, 20:31:32 »
Nie przegryzłem się jeszcze nawet przez połowę tego co napisali ale wydaje się, że idą spore zmiany i to całkiem sensowne. Przynajmniej na pierwszy rzut oka.
http://community.eveonline.com/devblog.asp?a=blog&nbid=9129


Strony: [1] 2