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Dear Fansite operators,
EVE Online: Inferno 1.2 is waiting to be released on Wednesday, August 8, 2012. Are you interested in industry or PVP? Are you a new player or a veteran? This expansion will deliver good things to everyone! Here is a brief summary of the improvements and changes:
High end moon mineral changes and the introduction of the missing alchemy reactions (details are available here) will change income distribution and open new opportunities for adventurous industrialists.
The mining barge and exhumers revamp (details are available here) will give mining entrepreneur a much better choice of tools for the right business: sturdy defence, huge ore bay or maximum yield. The players have all the options now and that will lead to interesting game play situations.
The improved New Player Experience (details are available here) introduces new players to EVE in a more intuitive and helpful way while maintaining the typical EVE atmosphere of being a dangerous place where you constantly need to watch your back.
Following the long standing ship rebalancing program (details are available here) four frigates (Executioner, Condor, Atron and Slasher) receive an overhaul which allows for more exciting small scale PVP or massive frigate brawls. The Rookie ships have also received some overhaul so that new players can start to participate in useful game play right from the beginning.
“Small” things like
· Enhanced fitting saving
· Continued improvements to the Inventory window
· Upgraded market search
· Killmail notification and loot dropping from self-destructed ships
and many more will considerably improve the game play experience, check the full patch notes for all details!
The initiative to constantly improve the beautiful graphics of EVE Online continues with the introduction of new V3 shaders for the Angel pirate faction ships. Watch the new Angel pirate ships in their full beauty here!
We have even implemented player requests like a green-screen for the EVE Character Creator so that everyone can construct amazing portrait pictures (with photoshoped backgrounds)!
We hope that you will enjoy EVE Online: Inferno 1.2 and that this expansion sets you on fire again!
Useful links:
Patch notes
EVE Online forum discussion
Inferno feature page
Best regards,
The EVE Community team
Action RPG Path of Exile will be open to everyone this weekend, July 27-29, so that we can stress-test our servers in preparation for entering Open Beta in a few months.Takie coś dostałem na maila (w ramach subskrybcji na newsy)
If you've been patiently waiting to try Path of Exile's dark and customizable gameplay, now is your chance to check out the game - for one weekend only.
The game has been in Closed Beta since last August and we have been regularly adding new content, classes and skills. The latest version adds a huge Act Two boss fight, the end-game Maps system and a new passive skill tree with over 1300 skills to customize your character with. The open weekend will include the first two acts of the game, Default and Hardcore leagues, six character classes, approximately 70 active skills, 40 support gems and hundreds of item types.
We will make the game servers public from 5pm on Friday 27 July Pacific Daylight Time until 11:59pm on Sunday. Over 48,000 people played during our last Open Weekend in May. Any feedback you provide this weekend will help us get ready for our permanent Open Beta.
Check out the FAQ about the open weekend at www.pathofexile.com/publicweekend/.
If you have any questions, feel free to post them on the forums. See you this weekend!
Kind regards,
Chris Wilson
Grinding Gear Games