Eve Online > Dyskusje ogólne
Najśmieszniejsze i najgłupsze wtopy
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--- Cytat: Skeer w Września 07, 2009, 13:33:15 ---Bonusy commandów nie działają z posa na paski? :P
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Działają
Skeer:
Bzdura.
Bonusy z modułów działają w gridzie - przynajmniej te bojowe, więc conajmniej trzy z pięciu są bezużyteczne w tej sytuacji. Nie wiem, jak kopiące, ale to też nie jest Orka, że może sobie na posie stać.
Frankie:
Bzdura bonusy bojowe działają z posa. W WH jechaliśmy z damnation+ eos c6 i nie było problemów z bonusami. Oba stały w posie. To samo z orca też działały z posa wszystkie bonusy. Również w low wielokrotnie z damnation na SSie byliśmy bonusy działały więc nie wiem skąd ten pomysł grida...
Tomash Kovahlsky:
Bonusy dzialaja z POS'a (przynajmniej mi dzialaly :))
a tu poparcie teoretyczne:
--- Cytat: http://wiki.eveonline.com/wiki/Gang#Leadership_Skills_.26_Modules ---Leadership Skills & Modules
All leadership skills and modules only function under certain circumstances in a fleet. In order to have leadership skills be given to any member of a fleet, there must be an un-interupted chain of command begining with a Squad Memer. Followed by a Squad Commander, this two-person fleet configuration is the minimum needed for all leadership skills, implants, and gang modules to work for everyone. For any additional players you wish to have share this boosting, one option is to make them Squad Members until you reach the maximum allowed. At which point you need to start creating multiple squads and possibly controlling these multiple squads using a Wing Commander. Continuing on to a full fleet with multiple wings and squads. For example, if you have a two wings with two squads and you want everyone to receive boosting from one person, then this single person must be in the Fleet Commander position. This person must also have the Fleet Commander skill trained along with each of the Wing Commanders having the Wing Commander skill trained before any leadership boosting will propagate.
Anyone may double-check that fleet/wing/squad boosting is being received by looking in the upper-left corner of the Fleet Overview window. At this location, you should notice either a red "X" or green "Checkmark" denoting the status of any boosting. All members of a fleet that are receiving a bonus will have the green checkmark displayed. Also, if the person who is the current booster has their ship destroyed, jumps out of system or docks at a station, any boosting they provided will cease and the next available member with the highest leadership skills will automatically be chosen to provide boosting until a commander revokes and re-assigns the boosting manually.
Only active wings and squadrons will receive any leadership bonuses at all. A squadron is active for all members of the squadron who are in the same system as the Squadron Commander, in space, and while not in a pod. A wing is active for all members of the wing that belong to an active squadron in the same system as the Wing Commander. A fleet is active for all members of the fleet that belong to an active wing in the same system as the Fleet Commander.
In all circumstances only the highest bonus applies, they are not stacked.
A Fleet Commander will grant his leadership bonuses to all members in the fleet, including himself.
A Wing Commander will grant his leadership bonuses to all members of his wing, including himself.
A Squadron Commander will grant his leadership bonuses to all members of his squadron, including himself.
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